Saturday, February 28, 2009

War In A Box

I've been building a multiplayer rts flash game at work, and writing a set of tutorials on how to program multiplayer games. Below is some of the art for the game. I am creating the assets for the screens, menus, levels, etc, in Photoshop using free photographic textures found online, and applying multiple layers of texture and detail to create representational elements from totally random source material. Lots of copy and pasting. Below is the main menu, lobby, and a couple of level backdrops that I built today. The game sprites aren't finished yet, but I threw a few in for a sense of scale:

main menu:

level: Killing Fields

level: Sub Zero